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Review : Games with brains

19 October 1996

Thinking of programming learning? Dorfman and Ghosh’s Beyond Memory,
(Prentice Hall, £22.99/$34.95, ISBN 0 13 569617 8) introduces
objective artificial intelligence programming in C. The book shows how to
program a learning noughts and crosses program, and goes on to the “drop four
game”, at a level that suits people who have already written a few programs. For
understanding learning algorithms, it’s a good place to start—and the disc
saves typing all the examples.

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